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义务警员v1.03升级档+免DVD补丁CODEX版

软件大小:737TB

软件语言:简体中文

软件授权:免费

软件类别:游戏补丁

软件等级:

更新时间:2023-07-31

官方网站:暂无

应用平台:WinXP, Win7, Win8, Win10

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  义务警员v1.03升级档+免DVD补丁CODEX版是为游戏专门制作的升级补丁,下载使用后玩家将游戏直接升级更新至最新档,让游戏更加丰富完整,需要的玩家不要错过了,可在本站下载使用。

  使用说明

  1.解压缩

  2.运行update目录下的setup.exe安装升级档

  3.复制codex目录下的文件到游戏安装目录

  4.开始游戏

  升级档安装步骤:1.安装《义务警员》CODEX光盘版:Vigilantes-CODEX

  2.安装《义务警员》v1.01升级档

  3.安装《义务警员》v1.02升级档

  4.安装本升级档

  更新说明

  (机翻)更新v1.03:

  [内容]

  + New Perk:支持Smoke - 部署一个烟雾弹,每2轮无AP成本,+ 10%CTH用于投掷烟雾。

  + New Perk:快速重新加载 - 将重新加载AP成本降低2

  +新的特权:不知道恐惧 - 盟友不会受到引起恐惧的敌人的影响。造成恐怖的敌人现在会造成恐惧。

  +新的特权:不要拥挤我 - 每个相邻的敌人,不包括第一个,将近战伤害提高7%,最高可达28%

  + New Perk:Court Martial - 对于敌方班长20%的伤害加成和10%的伤害加成,如果使用所有者使队长丧失能力

  +新武器:Bar Mace

  +新武器:削尖的弯刀

  +新武器:Bellum 9+

  +新设备:Smoke Grenade MK II

  +新实用物品:重型装甲板

  +新实用工具:专业工具

  +新制作配方:Sharpened Machete,Bellum 9+,创伤套装MK I,Smoke Grenade MK I,Smoke Grenade MK II,Heavy Armor Plate

  +增加了3个日记条目和3篇报纸文章

  [生活质量,界面和信息改进]

  +鼠标悬停现在显示角色的影响区域(恐惧和恐怖造成的区域)

  +现在可以选择在非武装的情况下开始战斗,或者在第一个装备的插槽中选择项目

  +可以选择致死/非致命的开始战斗

  +战斗队的装备物品可以在战斗前自动修复。

  +快速修复按钮现在修复角色库存中的装备物品和物品

  +将激活的perk面板移动到更中心的位置,使其更加明显。

  +增加了盔甲的工具提示来解释伤害吸收和阻力。

  [平衡]

  +第一个帮派中尉现在遇到危险等级2

  +帮派领导人现在携带更多的武器部件

  +改进的额外优势:乱舞,重击,精确打击,打击打击,动脉打击,投资者,放牧四肢,可怕的存在,可怕的存在,嘲讽,标记,侮辱,再生,弱者的眼睛,近距离步枪,近距离狙击手。

  +改进的实用物品:De Inventione,Surveillance Kit,Lockpick Kit

  +击败团伙领导人可获得的武器部件数量增加

  +投资者福利现在可以被任何角色挑选,但不会叠加

  +敌人中尉现在造成恐惧,敌人的老板造成恐怖

  +商店库存的武器零件和化学成分数量增加

  +多个装甲板实用物品不能再装配在一起

  +来自Workshop的实用工具统计奖金现在提前1级

  +增加了Instinct和Prowess统计数据中的刀刃伤害加成

  +恐惧和恐怖的惩罚现在更高

  + Ray Case和Emilia De Soto的平衡技能分配

  [错误与文字]

  +修复了V1.02中引入的bug,允许近战和远程攻击将AP降低到0以下(B.vanhertum)

  +由于漏洞利用,交易弹药不再有助于贸易技能或商店级别。 (Nomad&Ba $ t @ rd)

  +修正了一些文本错误。 (游牧)

  +当玩家具有战术延迟特权时,固定延迟转动成本显示为1AP。 (游牧)

  +修正了对话热键错误映射生存者集会遭遇的问题(B.vanhertum)

  原文:Update v1.03:

  [Content]

  + New Perk: Support Smoke - deploy a smoke grenade at no AP cost every 2 rounds and +10% CTH for throwing smoke.

  + New Perk: Fast Reload - reduces reload AP cost by 2

  + New Perk: Know No Fear - Allies are unaffected by enemies who cause fear. Enemies who inflict terror now inflict fear.

  + New Perk: Don't Crowd Me - Each adjacent enemy, excluding the first, increases close combat damage by 7%, to a maximum of 28%

  + New Perk: Court Martial - 20% damage bonus against enemy squad leader & 10% damage bonus if perk owner incapacitates squad leader

  + New Weapon: Bar Mace

  + New Weapon: Sharpened Machete

  + New Weapon: Bellum 9+

  + New Equipment: Smoke Grenade MK II

  + New Utility Item: Heavy Armour Plate

  + New Utility Item: Specialised Tools

  + New crafting recipes: Sharpened Machete, Bellum 9+, Trauma Kit MK I, Smoke Grenade MK I , Smoke Grenade MK II, Heavy Armour Plate

  + Added 3 diary entries and 3 newspaper articles

  [Quality of Life, Interface & Information Improvements]

  + A character's influence area (in which fear and terror are inflicted) is now displayed on mouseover

  + It is now possible choose between starting combat unarmed, or with the item in the first equipped slot

  + It is possible to choose between starting combat in lethal / non lethal

  + Combat team's equipped items can be automatically repaired before combat.

  + The quick repair buttons now repair equipped items and items held in a character's inventory

  + Moved activated perk panel to a more central location to make it more obvious.

  + Added tooltips to armour to explain damage absorb & resistance.

  [Balance]

  + The first gang lieutenant is now a danger level 2 encounter

  + Gang leaders now carry increased numbers of weapon parts

  + Improved Perks: Flurry, Heavy Swing, Precise Strike, Concussing Blow, Artery Strike, Investor, Grazed Limbs, Fearsome Presence, Terrifying Presence, Taunt, Tagged, Insult, Regeneration, Eye for Weakness, Close Quarters Rifleman, Close Quarters Sniper.

  + Improved Utility Items: De Inventione, Surveillance Kit, Lockpick Kit

  + Increased number of weapon parts available from defeating gang leaders

  + Investor perk can now be picked by any character, but does not stack

  + Enemy lieutenants now inflict fear, enemy bosses inflict terror

  + Increased number of weapon parts and chemical components stocked by shop

  + Multiple armour plate utility items can no longer be equipped together

  + Utility stat bonuses from Workshop now occur 1 level earlier

  + Increased bladed damage bonus from Instinct and Prowess stats

  + Penalties from fear and terror are now higher

  + Balanced skill allocation for Ray Case & Emilia De Soto

  [Bugs & Text]

  + Fixed bug introduced in V1.02 allow melee and ranged attacks to reduce AP below 0 (B.vanhertum)

  + Trading ammo no longer contributes to trade skill or shop level, due to an exploit. (Nomad & Ba$t@rd)

  + Fixed a number of text errors. (Nomad)

  + Fixed delay turn ap cost showing as 1AP when player has tactical delay perk. (Nomad)

  + Fixed issue in which dialogue hotkeys were incorrectly mapped the survivalist rally encounters (B.vanhertum)

  BY CODEX

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